+---------+ | CS 4600 | +---------+
[ curriculum ] [ lectures ]

PROJECT 1
Alpha compositing in a 2D plane.
Project 1 Screenshot
+--------------------+ | [ demo ] · [ src ] | +--------------------+

PROJECT 2
2D image transformations 'fly' a drone.
Project 2 Screenshot
+--------------------+ | [ demo ] · [ src ] | +--------------------+

PROJECT 3
Bezier curve rendered using the GPU.
Project 3 Screenshot
+--------------------+ | [ demo ] · [ src ] | +--------------------+

PROJECT 4
Triangular mesh renderer with textures.
Project 4 Screenshot
+--------------------+ | [ demo ] · [ src ] | +--------------------+

PROJECT 5
Shading added to the above renderer.
Project 5 Screenshot
+--------------------+ | [ demo ] · [ src ] | +--------------------+

PROJECT 6
Raytracer implemented in GLSL.
Project 6 Screenshot
+--------------------+ | [ demo ] · [ src ] | +--------------------+

PROJECT 7
Physically based vertex-spring animation.
Project 7 Screenshot
+--------------------+ | [ demo ] · [ src ] | +--------------------+